www.artnode.org
Jeg har ikke børn!
Jeg kommer ikke med en konklusion. Ej heller et check-liste eller lign. Og jeg kommer heller ikke med et stort teoretisk indlæg her. Jeg kommer med personlig tvist. Ideer og inspiration
digital formidling Grænseflade Teknologi Indhold Fortælling
Spil Game {Leg Jesper Juul: What computer games can and can t do
Hvad er en computer?
Den 3. bølge 4? 2. 1. 3. 1. Mainframes 2. Den personlige 3. Smarte omgivelser 4.?
Hvad er computerens rolle? Værktøj Udvidelse (til mennesket) Teater (multimedie, husalter)
Visuel æstetik er måske ikke det vigtigste
Unique Aesthetics of Interactivity Artists and designers must seek to develop a unique aesthetics of interactivity in which elements such as: Stephen Wilson Professor, Conceptual/Information Arts, San Francisco University screen design, user control processes, navigation actions, system responses and the like become themselves part of the magic of the new media. SIGGRAPH 93 Visual Proceedings Art Show
Interaktion Interaktiv Navigerbar Responsiv Reaktiv
Branching / Den gamle strategi
On/Off valg er ikke interessant (nok)
John Maeda: Reactive media
Content is King
Det transparente interface Den gamle (forældede?) effektivitets-ide: Brugeren får oplevelsen fra indholdet. Ergo bør Interfacet være transparent og effektivt
Nye medier = Gamle medier + operation/tilgang Lev Manovich ociatasse Professor in the Visual Arts Department, UCSD. Author of "The Language of New Media" (2001) www.manovich.net
WIMP interface Window Icon Menu Pointing Kontor/skrivebord metafor
Webness (1) Steve Dietz Interactivity Connectivity Computability Lev Manovich Database Interface Spatialisation Navigation Hans Dieter Huber Reaktive Interaktive Partizipative Arbeiten
Webness (2) Joichi Ito The pertinence of the Web is not that it is yet another distribution, but a distributed System The substance of the Web is that it is meant to connect living minds at work" Radio and TV are called 'time-based', because they follow a linear and irreversible orientation of time. To observe weblike activities, one needs a different sense of time. Like conversation.
Computability er overset! Simulering Fortæl ikke - Vis det Aktivér modtageren
Den 3. bølge Væk fra desktoppen
Sony Playstation EyeToy
Ud på gaderne (BotFighters) Pervasive gaming Low tech. (SMS) Lokations baseret
Ud på gaderne (Can You See Me Now) www.pervasive-gaming.org
Asien: Cool Interaction
Hot & Cold Media Marshall McLuhan
Cold & Hot Media Cold Hot Tegneserie Vinyl LP VHS bånd Fotografi Audio CD DVD video
Windows XP (Hotter?) Windows 3.1 (Colder?)
Mac OS 6 (Colder?) Mac OSX (Hotter?)
Maywa Denki www.maywadenki.com
Maywa Denki produkter Bitman the LED Dancer
Gaming
Remote presence InTouch Ishjii & Chang http://tangible.media.mit.edu/projects/intouch/
Den fjerde bølge
Sherry Turkle Director, MIT Initiative on Technology and Self The Second Self (1984)
Nurturing & Evocative
Emotionel teknologi